So far, Bungie has confirmed that Halo: Reach will feature at least three Halo 2 map remakes, including Ascension, Midship, and Ivory Tower – and Reach has been a total nod to Halo 2. Following are 5 more Halo 2 maps that need to be remade for Halo: Reach.
I love symmetrical Halo maps and Halo 2 was jam-packed with them. Colossus was one of my favorite Halo 2 maps and was perfect for sniping, 4v4 gameplay, free for all scenarios, and was a well-balanced map that would fit well in Halo: Reach. New Halo: Reach features like jetpacks, cloaking, the all new DMR, and sneaking up on enemies and performing the new animated assassinations would make playing a Colossus remake in Halo: Reach even more enjoyable than playing the original in Halo 2.
Foundation was a kickass map in Halo 2 and was well-suited for various different types of game types including FFA, Team Slayer, CTF, Oddball, and SWAT and Foundation was a Halo 2 fan favorite for custom games. Other than Midship – another Halo 2 map classic – no other Halo map has been as round and as fun as Foundation and fans that were bummed out because Foundation didn’t make the cut for a Halo 3 remake will be more than delighted to see Foundation appear as a Halo: Reach remake.
Lockout was the most sought after Halo 2 map remake for Halo 3 and when it finally emerged as the Halo 3 map Blackout, Halo fans weren’t pleased with the new feel of Lockout at all. As a long time Halo fan, I’m calling “do-overs” on the Halo 3 Lockout remake and asking Bungie to make a proper Lockout remake for Lockout in Halo: Reach.
Sanctuary was an all-time Halo 2 favorite and although the Ghost Town map in Halo 3 features the same kind of stone-like architecture, there has been nothing like Sanctuary in Halo 2 since. Sanctuary would actually be the perfect fit for Halo: Reach remake with its set symmetrical bases, room for vehicles, and other bases for great stealth attacks.
Terminal was a very interesting, yet epic, Halo 2 map and featured several bases, multiple levels, and a frickin active train FTW! There was just nothing like seeing an enemy get splattered by a train while trying to sneak in for an attack on Terminal in Halo 2 and since Halo 2 I’ve been waiting for a Terminal remake – that we’ll hopefully see return in Halo: Reach.
For more, read The Five Best Changes Made to Matchmaking in Halo: Reach, 5 Ways to Enjoy Halo: Reach Even If You Suck at Matchmaking , and The Top 7 Halo: Reach Features Not Found in Any Other Halo Games
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