One complaint I have, being an airsoft player, is that there isn’t a wide variety of different types of airsoft games that people play. It’s almost always the stereotypical team shootout, or the base defense, or capture the flag. Well in this article, I’ll explain a few games that you can try with your own group (Creative and not-so-creative) and tweak to your own liking.
Game 1: Hostage. There are two teams, the negotiators and the kidnappers. There is also an unarmed hostage. The negotiators slightly outnumber the kidnappers but have less lives (for instance, 5 negotiators with 2 lives vs. 4 kidnappers with 3 lives). The hostage is unarmed and has 2-3 lives. The kidnappers take the hostage out somewhere like a base or a spot in the woods. After a few minutes, the negotiators begin to locate the kidnappers. They must then, while fighting against the kidnappers, locate the hostage and rescue him. To rescue the hostage, a negotiator must make physical contact with him/her for 5 to 10 seconds. The hostage can then be given a sidearm. The negotiators then try to escape to a set area and keep the hostage alive. The game ends when either team is defeated (either by getting to the safe zone or being shot out) or when the hostage dies. Customize hostage moving rules to your liking; perhaps two kidnappers have to make physical contact to move them around. Add a time limit for more adrenaline and chaos. Playing this inside a multiple story CQB building would be awesome.
Game 2: Rendezvous. For this game there are 2 teams, the coalition forces and the OpFor. If you have fewer people, you need a longer, thinner section of playing field. If you have more people, a normal sized playing area will work fine. Coalition forces have 3 (or 2, experiment if you need to) hits, OpFor has 1 hit each. The coalition forces start on one side of the field and have to get to the other side, or extraction point. Once they get hit 3 times they’re out of the game. If they get to the extraction point, their team gets 1 point. The OpFor must stop them from getting to the extraction point. If an OpFor player gets out, they return to a specified area, count to a certain number and re-enter the game. The round ends and the teams switch once everyone in the Coalition forces has been “extracted” or killed. The team with the most points after 2 rounds wins.
Game 3: Easy CTF. Similar to Capture the Flag, but with a few twists. Instead of placing a flag in your base, you place a plastic cup on top of your base. Instead of capturing the flag, the goal is to shoot the cup off the base. This can be played with limited lives, medics, or respawns. This game type encourages stealth, sacrifice, and teamwork.
There are tons of ways to play airsoft, and hopefully these will liven up your next game day. Leave a comment entailing your experiences with these game types, and have fun!