RPG fans can’t forget the fun and creative Morrowind, released in 2002, but few saw the overwhelming success and integrated fast travel system of Elder Scrolls IV: Oblivion on the horizon. A true game of the year, Oblivion brought gamers back to Tamriel and into the realms of Oblivion. The open ended world, attention to detail and excellent voice acting lend theirselves to a powerful storyline that defines the true nature of role playing, but what has Bethesda done with the next Elder Scrolls Game?
2008 was a flurry with rumors of another game in the works, but gamers have heard nothing from the creators of one of the best open world games ever made; instead, Bethesda answered with another open-ended game that took players back to the world of the post apocalyptic with Fallout 3. A brilliant game in it’s own right, Fallout quenched many a thirst for spending hours on open ended quests and a seemingly never ending world, but with another Fallout game out due this month, will gamers be able to call upon Bethesda to bring back some sword swinging, spell casting action?
It Takes Time
Oblivion started production in 2002 and was a massive 4 year project to get it out the door. Even after years of production time, gamers were still greeted by bugs found in some of the most important moments in the game. Within a few weeks, quests couldn’t be completed and the Internet lit up with tips and tricks to try to fool the software, but Bethesda answered rather quickly and within no time gamers were back on track and soon greeted with new add-ons and down-loadable content.
It simply takes time to put together such massive games. The Elder Scrolls, unique in it’s history and the fact that each installment has come packed with stories, legends and enough in game knowledge to write a Tolkien like novel twice over, is something that gamers will just have to sit back and relax over.
Who Writes This Stuff?
Gamers should take a few moments and give homage to the writers of the these games. It’s not impossible to imagine some poor writer, right this moment, sitting with his head in his hands and crying over not thinking of ten new gods for returning to the land of the Red Guards.
Such perfect detail and story takes time, and with the new Fallout coming in less than three weeks it is understandable why Bethesda’s attentions have been diverted.
RPGs are Changing
World of Warcraft is still rolling along, strong as ever. The new Dragon Age : Origins introduced superb strategy game play integrated into an RPG and showed that gamers still like having a party to interact with. So, where will Bethesda go with the next Elder Scrolls? Will the game take on a more party like element with emphasis on using other characters more proficiently, and will they finally update the horrible aiming system that cause many of an arrest by Imperial Guards in past games?
Oblivion was so open-ended that it could almost be overwhelming. Fall out had similar problems, but there was always a sense of dread, not wandering through fields of flowers with the hope that a cougar or bear would attack and give the in game character something to do.
Where Will it Go?
Bethesda could simply be out of ideas, perhaps thinking the moodier setting of the Fallout games is in line with today’s gamers. Perhaps ranged weapons are the only thing that Bethesda is concerned with, but I for one, am ready to get back to some spell slinging at ogres.
It’s been 4 years, and gamers understand that Bethesda has had things on their mind other than the world of Tamriel, but maybe for the next big one, they could bring back the chance of being a sword carrying mage…