The Warcraft series has been setting itself apart from other computer games since its release of Warcraft: Orcs vs Humans in 1994. When World of Warcraft, the online MMORPG came out it revolutionized just what a game could do and how popular it could be. Here are some facts to show you just how big of a deal World of Warcraft is.
World of Warcraft has 11.5 million subscribers, that’s more than the population of Cuba. That number includes celebrities who play like Dave Chapelle, Mila Kunis, Elijah Wood, Kate Beckinsale, Jessica Simpson, Mr. T, Cameron Diaz, Jenna Jameson, and MacCauley Culkin. Out of those 11.5 million 48% are from Asia, 22% North America, 17% Europe, and 13% South America, Africa, and Australia.
If you took the players from Europe and North America they generate Blizzard $800 million dollars in subscriptions a year. That’s more than the GDP of Samoa which is $537 million. World of Warcraft makes up 62% of the MMORPG market. It has the Guinness World record for most popular MMORPG by subscriptions. It was the best selling PC game of all time, until its expansion the Burning Crusade, which passed it up. That too was passed by Wrath of The Lich King which is the current best selling and fastest selling PC game of all time. When it was released it sold 1,933 copies a minute for a total of 2.8 million by the end of its first day of release.
World of Warcraft wasn’t easy to make either. It took 150 developers to make 1,400 locations, 30,000 items, 5,300 npc’s(non-player characters) and 7,600 quests. World of Warcraft is even harder to maintain, its server consists of 20,000 computers, 1.3 petabytes of storage, 75,000 CPU cores, 5.5 million lines of code, and 2 million words of texts. It also costs $136, 986 a day to keep it running, that’s the same as a brand new Audi R8 every day.
Now let’s talk about what the players are doing on this game. The most popular race is humans, at 19% of all players. The least popular race is a tie between dwarves and gnomes. The most popular class is Paladin at 13%, while the least popular is a tie between warlock and shaman at 8%. Players complete an average of 16.6 million quests a day and participate in 3.5 million auctions a day. So let’s just say they are working hard, but who are they? Well 1 out of every 5 players are females. And the average hours spent in America consist of 39.25 hours of TV a week, 35 at work or school, and 22.7 on World of Warcraft, so they are putting the time in.
WoW Web Stats