Nintendo Wii Nunchucks revolutionized the way gaming is played. While the games are not quite seamless in the controls they are much better than a simple joystick. Playstation Move releases in September and the Kinect for Xbox 360 releases in November of 2010 and promises much more.
The difficulty with joysticks is the limitation of movement. You can only move the joystick in certain ways and the sensors do not always catch the movement correctly. While the Playstation Move appears seamless in all the videos, the sensors require you to have the controller in the correct position to work correctly. With the Kinect for the Xbox 360 you are the joystick. As your movements flow in a natural way the Kinect interprets this and puts it into the game you are playing. In some games you will actually be on the screen and your movements will affect the game. In others there will be representation of you that you can move and use by your movements.
The Playstation Move has a slight advantage in some games because of the buttons on the controllers. For more complex games you may need a few buttons to control things. Of course the Kinect is more than just a movement following eye toy, in some of the software available the Kinect even recognizes colors and can incorporate that into the game. This makes the Kinect games much more capable than other games before and opens up a whole new realm for programmers to work with.
The sports games available for the Playstation Move look great and seem to flow very well. But as with the Wii games you are limited by the controller. If you want to duck and weave in boxing, you will need to move the controller to do so, while at the same time trying to punch. This does not make the feel of the game very real. The success of Wii sports and dance games is reflected in the first available software for the Kinect. Fully half of the software available at first is exercise related. The thing that is impressive and will blow the competition away is that full body movement is required for game play. No more limitations of being tied down to a game mat or sweaty controller. The freedom of movement allows you to dance instead of just step and stomp, and duck and weave when fighting instead of just turning a joystick.
Overall, the Kinect is definitely a step ahead of the competition. The body can move in so many directions, the controllers are limited in movement based on the sensors. The Kinect can sense the movement flow of the body and that makes for a much smoother gaming experience. While there is a limited amount of software available to the Kinect at first, there is the potential for some of the best fighting games to come. No more winning with the flick of a wrist. You will actually have to move and fight meaning the guy with the fastest moves and the most endurance wins. So that means the fastest guy with the most endurance in the house might just be your six year old daughter. Talk about an equalizer. The Kinect for the Xbox 360 will make things fun for those of us that are tired of sitting on the couch but love gaming.
If nothing else this will help burn off a few of those extra pounds. Even if you only burn an extra fitfy calories a day (and I am pretty sure you will burn more than that a day using this) that’s an extra five pounds lost in a year of playing. Most of could use a little of that! Since this will be used by the entire family the price tag of $150.00 seams fairly small to help shed five pounds each. Source: xbox.com, us.playstation.com