Halo: Reach has been popular since the day it came out, but over 80% of players still haven’t gone passed the Warrant Officer ranks. Without a doubt, it is a pretty long journey from Warrant Officer to Captain, but it can be done – obviously. The rank cap is about to be dropped so that players can obtain the ranks higher than Lt. Colonel, which takes over 500,000 credits. Luckily, there is hope for players that have a tough time ranking up. Certain modes are better than others to earn credits, and there are a few tricks you can do to earn even more credits. We’ll be taking a look at a few of the best methods to ranking up in Halo: Reach.
The campaign mode is a fairly good place to earn credits because you can continually play any level that you want to. First of all, it’s a good idea to focus on commendations while doing the campaign, but you’ll get credits for defeating any enemy. Campaign is nice because a player can choose their level and difficulty while playing. A good idea is to simply pick a level early in the campaign and play through three or four levels. Luckily, it isn’t difficult to get a few thousand credits from campaign for a couple hours of playing. It all depends upon how quickly a player can get through the missions.
You can obtain commendations from Campaign, Multiplayer, and Firefight. Of course, you’ll only accumulate commendations for whatever mode you happen to be in. It’s best to focus on one or two commendations at a time so that you don’t take forever to get them. Undoubtedly, the campaign and firefight matchmaking commendations are the simplest to obtain because the multiplayer ones will take a person quite a few hours – more like days – to obtain each commendation level. Many commendations will take thousands of certain kill types and sprees, but diligence will have a huge payout for credits.
Daily challenges reset at 3 A.M. Pacific Standard Time each day, so most people will find new challenges when they wake up each day. More often than not, the daily challenge will entail killing a certain amount of enemies in a specific mission or game mode. Challenges can also include beating a mission on Legendary or with a certain skull enabled – it all just depends upon that particular day. Fortunately, completing all 4 daily challenges can be worth 3,000 to 7,000 credits each day, which is a huge help for many looking to rank up.
On the other hand, weekly challenges will take a longer amount of time. These usually revolve around killing a certain amount of enemies in one matchmaking game, playing a certain total number of games that week, or something else. Most people will be able to take care of the weekly challenge sooner or later for a given week. These are usually worth 2,000 or more credits. Either way, daily and weekly challenges are one of the best ways to make a good amount of credits on any given day. They are not always simple, however.
Firefight matchmaking and score attack are extremely good ways to obtain commendations and other credits. For starters, playing a single game of firefight or score attack can earn you around 800 to 1,000 credits. Firefight and score attack are also a great way to obtain commendations. Here is the best method:
Just play a game of gruntpocalypse and use the DMR/Pistol/Grenades. Over time, you’ll easily gain commendations that are worth thousands of credits. Just make sure that you focus on the following during gruntpocalypse:
* Using the DMR
* Using the Pistol
* Killing enemies with grenades
* Earning Killing Sprees
* Earning Multikills
Each round of gruntpocalypse can easily earn you around 1,000 credits or more at a time, even if you don’t obtain any commendations. In fact, a couple hours of this game mode will get you ranking up quicker than most other people. Make sure that the map chosen is Holdout because the player can simply stay in the room where they originally spawn to avoid dying too many times.
Many of the multiplayer matchmaking game modes can earn a player a good amount of credits. For instance, the following game types will provide an average player with the following credit amounts:
Big Team Battle: 800 – 1,300 credits
Invasion: 800 – 1,200 credits
Living Dead: 300 – 700 credits
Team Slayer: 400 – 900 credits
Team Swat: 600 – 1,000 credits
Luckily, these ranges aren’t exact, so a player could easily gain many more credits. Big Team Battle and Invasion are two of the best methods to earning at least 1,000 credits per match. The best thing about multiplayer is that a player doesn’t have to be incredible at the game in order to earn credits. In fact, everyone will receive the same slot machine payout, which can be a few hundred credits if the players get lucky.
Ranking up in Halo: Reach takes a lot of diligence, but it can be done over time. For the most persistent players, ranking up once every day or two will be easier than anything. Others might be lucky to rank up once every few days, but it can be done. The best tip for reaching the next rank is to simply play the game as often as possible while playing the best credit-giving game modes. Without a doubt, a person should be able to go from Warrant Officer to Captain within a week or so. By the time you reach Lt. Colonel Grade 3, you will have accumulated over 500,000 credits. Unfortunately, the highest rank in the game requires 20,000,000 credits. Good luck with Halo: Reach!
Halo: Reach Basic Ranks (omitting lower grades of each rank)
Recruit: 0 credits
Private: 7,500 credits
Corporal Grade 1: 15,000 credits
Sergeant Grade 2: 32,500 credits
Warrant Officer Grade 3: 144,000 credits
Captain Grade 3: 279,000 credits
Major Grade 3: 400,000 credits
Lt. Colonel Grade 3: 540,000 credits
* There are ranks after Lt. Colonel Grade 3*