Good games can be ruined and horrible games can drive you criminally insane if they have crappy game controls, but games continue to be made with gaming controls that were clearly designed by apes. Following are the worst video game controls of all times.
Just about any Tomb Raider game ever made
Tomb Raider is popular for introducing the gaming world’s most popular and loved video game heroine, but it’s always gotten a pass on its completely unplayable controls. For a game as sophisticated as Tomb Raider, you’d think that the developers would have put more thought into the controls, but instead, they just simply farted out the in game controls and gamers have been suffering ever since. The worse thing about Tomb Raider’s in-game controls is that you play the game in third-person while playing with the glitchiest directional controlling in any game ever. Playing as Lara Croft in Tomb Raider makes shooting at enemies, jumping around, and navigating through tombs completely impossible, due to the crummy game controls of Tomb Raider.
GoldenEye 007 – Nintendo 64
GoldenEye 007 for the Nintendo 64 gets lots of points for creating a popular 3D first-person shooter with only one analog stick, but it loses even more points for creating a popular 3D first-person shooter with only one analog stick. GoldenEye 007 is a total pain to navigate with and shooting can be even more excruciatingly annoying. I had lots of fun playing this game 13 years ago, but I can’t even stomach navigating the selection screen nowadays.
Wii Sports – Nintendo Wii
Wii Sports for the Nintendo Wii (Duh) seems easy enough to play, but suffers from motion controls that give a false sense of… well… motion controlling. Wii Sports’ motion controls are completely random and hitting a home run, getting a strike in bowling, or doing just about anything in this game is more luck than anything and factoring in the fatigue and Wii-motes that have flown into expensive HDTVs due to this game, Wii Sports has one the worst – and most dangerous – gaming controls, period.
Harvest Moon Games – post Nintendo Super Nintendo
I’m a big fan of the Harvest Moon series, but I preferred the style of Harvest Moon games before Harvest Moon “went 3D.” Once Harvest Moon made the move to 3D, they completely just gave up on making gaming controls that made any sense. Trying to plant seeds, water seeds, travel from town to town and every other critical gaming moment of the Harvest Moon gaming series has been ruined after Harvest Moon made the move from the Super Nintendo platform.
GTA San Andreas – PC
GTA San Andreas is a very controversial and iconic video game and while I enjoyed playing it with a gaming controller on video game consoles, I’d rather rip my eyes out with a rusty fork than play Grand Theft Auto San Andreas on the PC. Camera angles suck, driving will only drive you mad, combat is a pain, and if even attempt to aim and shoot at anyone in GTA San Andreas with the poorly made gaming controls for the PC, will only serve to result in an aneurism.
For more, read Why Gaming Box Art Should Be Regulated , Stupid Reasons Gamers Buy Bad Games that They End Up Hating , and 9 Video Game Series that Need to Die, but Keep Coming Back
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