Competitive gaming is full of grief, usually from veteran players making sure the noobs don’t have a clear path of success up the ladder. While most of it is simple a rite of passage, such as exploiting better knowledge of a map to get around and destroy the opposing team others serve as the rite of passage and are incredibly annoying for the other player at the same time. Here’s a few that are both immensely fun to pull off and soul crushing to have to deal with.
Spawn Camping has been around since players were first getting back into the game via a spawn system. In recent times it takes a bit more work since spawn systems have evolved to be more dynamic in an attempt to phase it out, but in titles such as Modern Warfare 2 it’s still incredibly prevalent in game modes such as domination. If for some reason you’re clueless, a spawn camp is trapping an entire opposing team at their spawn location and killing them as soon as they come back to life. It’s most common in first person shooters, but it can happen in any title that has a spawn system attached to it, such as Battlegrounds in World of Warcraft. When a spawn camp has been established you can expect to not be able to play your character beyond taking a single step forward before getting mowed down.
While it can be justified through the particular weapon that was used when you look at a situation realistically or how unrealistic it is (think science fiction titles), getting shot through the wall just isn’t fun. Just like spawn camping it’s an incredibly fun trick to pull off but it’ll leave you scratching your head when it happens to you and two of your teammates at the same time. When combined with knowledge of the map and how the other team moves at the start of the game you can get some pretty interesting wall-bangs as they’re referred to in some cases. This is prevalent in Modern Warfare 2 when playing on small maps and virtually any other title where you can find soft spots.
No matter what game you play there’s always going to be someone who spends enough time learning the intricacies of the game to be able to pull of some things that make you scratch your head. Exploiter, glitcher, hacker; the name doesn’t really make a difference once it comes down to it. Way back when the PlayStation 2 was struggling to justify its network adapter, SOCOM came along and did just that, but not without bringing a slew of map bugs, hacks and lag switches that persisted all the way through the series’ life on the PS2. Even if they’re not screwing around with programming you’ll find people boosting each other’s stats or anything else just to get ahead of the curve.