A terrorist organization known as the Brotherhood of Nod pushes the United States to the brink of war. You must aide the United States in their battle against the Brotherhood of Nod and their leaders, Kane and Seth. The PlayStation version of the popular PC game.
The graphics of Command & Conquer, in a sense, are rather plain to be brutally honest. But hey, this is mid-1990’s PlayStation plus it’s a console port of a PC game, what more can you ask for really? The environments of Command & Conquer range from snowy fields to grassy fields but with varied land shapes, valleys, structures, and so forth. That’s pretty much where the environments end. You play the game from a top-down bird’s eye perspective where you can overlook everything. Areas of the map that are unoccupied by you are completely black unless you move closer to it; however, this can be fixed with a code.
Command & Conquer has over twenty plus missions on each of the two game discs, so don’t expect to finish this game in a couple days or so. Each of the missions vary in level of difficulty – some will involve fighting a large number of enemies with the limited resources you have until reinforcements show up while others will give you all that you need to take them on and then some. There’s some cool FMV clip sequences in the game that help the flow of the story as well. For the most part, there’s not too much different between the PlayStation and PC versions of the game.
You the player control your infantry and structure simply by clicking on a unit, you tell them where to go, what/who to attack, and so forth. The game injects some realism into it all by having some units move quicker than others. For instance, the standard infantry armed with machine guns/rifles will move faster than the ones carrying rocket launchers; then, tanks move slower than ranger jeeps, and so on.
some don’t move at all. Each side has different strengths and weaknesses which you must take advantage of. GDI, for example, likes to rely on brute force, While Nod likes to use stealth and sabotage. Whichever side you choose, you are evenly matched with other players.
This is pretty much your standard real-time strategy control fair here. Your L1/L2 and R1/R2 shoulder buttons come in handy for controlling a mass amount of units at once as well as zooming in/zooming out on the map; meanwhile, your Triangle, X, Square, and Circle buttons are for all of the actual unit controlling itself. Everything responds accordingly here with no lags or issues.
There have been better real-time strategy games since Command & Conquer as there have been better real-time strategy console ports as well. However, it’s nice to go back to this classic relic of a game and see where the seeds and footwork of this popular genre had stemmed from to begin with. For the most part, Command & Conquer is best for renting as there’s far better real-time strategy games out there now.