This article will serve as a walkthrough for mission 3 of the Worms Reloaded campaign. Mission 3 of the Worms Reloaded campaign takes place in the Manhattan theme. Mission 3 is the first puzzle mission in the game, requiring specific actions to reach a teleporter pad at the end of the level. This puzzle gives me the use of a single worm with which to accomplish this task and a limited inventory. There is no enemy team of worms on this level.
Player Team (Jello Pops) – 1 Worm
Worm 1: 100 HP (Bill Cosby)
Worms Reloaded Mission 3 – Starting Arsenal
Mission 3 in Worms Reloaded is fairly simple used to introduce new players in the campaign to the puzzle type missions. Almost every puzzle requires the reaching of a teleporter pad within a certain time limit, and inventory and abilities are typically severely limited to the items that will help the most. As opposed to the fighting missions, the puzzle ones, typically do not require fighting any worms, leaving you free from AI retaliation during your progress, however, there are often environmental obstacles that will hinder your work, or help your cause depending on the situation.
Mission 3 starts with my worm Bill Cosby situated on top of an antenna attached to a building, just above and to the left of the teleporter pad. I am unable to move, and since my inventory is limited to a mine, I turn to the left and drop the mine so it detonates, throwing the worm to the right. After the mine I drop blows up, I get thrown into the second mine that started off to the right of the teleporter. This mine’s detonation throws me to the left, hitting the teleporter pad and completing the puzzle for mission 3 in Worms Reloaded.
Click here to see the video of this play-through.
Click here to go to the Worms Reloaded: Walkthrough Index