This article will serve as a walkthrough for mission 6 of the Worms Reloaded campaign. Mission 6 of the Worms Reloaded campaign takes place in the Manhattan theme. Mission 6 is the second puzzle mission in the game, requiring specific actions to reach a teleporter pad at the end of the level. This puzzle gives me the use of a single worm with which to accomplish this task and a limited inventory. There is no enemy team of worms on this level.
Player Team (Jello Pops) – 1 Worm
Worm 1: 100 HP (Bill Cosby)
Worms Reloaded Mission 6 – Starting Arsenal
Jet Pack (∞)
Mission 6 in the Worms Reloaded campaign requires me to make my way through a tight maze with 60 seconds to spare, in getting to the end of the level and reaching the teleporter pad. There are no real hazards in this mission to be aware of, as normally mines or petrol tanks might lay in the way to make things more difficult. In my opinion the level is short enough where it’s not even necessary to rush through the maze to make it in under 60 seconds.
Infinite jetpack means there is no worries of wasting fuel, so don’t worry about making mistakes either. In addition, this mission can make a great opportunity to learn more about how the jet pack controls, which is most useful in a fight, especially when you can hover over an enemy before dropping a stick of dynamite, or mine on them by pressing the jump (enter) key. Reaching the end of this mission takes me about 23 seconds on my first try and rewards 100 gold to purchase unlockable items with at the shop. The rewards for this mission equal the totals for the previous 5, which is a big bonus.
Click here to see the video of this play through.
Click here to go to the Worms Reloaded: Walkthrough Index