The Halo Reach Beta allowed over 2.7 million Halo fans to try out the Bungie’s latest Halo game and gave Bungie the ultimate gaming guinea pig. The following are four Halo: Reach Beta features Bungie absolutely won’t change in the final release of Halo: Reach.
Reticle Bloom is a new feature in Halo: Reach that makes mid to long-ranged weapon’s reticle expand if shots are fired too quickly in succession to one another. Reticle Bloom was both loved and hated, but was generally despised and Bungie could give a “hoot” because they’ve announced that loved or hated, Reticle Bloom is here to stay and will definitely be a feature in the final release of Halo: Reach.
Halo: Reach features the long awaited – and much bitched about – return of the fan-favorite Halo: CE Magnum – and the Magnum’s return may have been too bad ass for Halo: Reach. After adding viewing how the Magnum was used to pwn everyone in Halo: Reach, Bungie decided to up the firing rounds of other weapons – including the DMR and Needler Rifle – and slowed down the firing speed of the Magnum, but the rounds of the new Halo: Reach Magnum will stay absolutely the same.
Dual-wielding won’t return
Halo: Reach is the first game to not feature the ability to hold two weapons at the same time and there haven’t been enough wambulances to take care of all the whiners on the internet concerning this one Halo: Reach feature – or the lack there of. Unfortunately, for dual-wielding fans, Bungie is sticking by their decision to not include dual-wielding in Halo: Reach and you’ll be stuck with just being able to use one weapon in the final version of Halo: Reach.
Halo: Reach spawned the return of fall damage that was a not-so-well-received feature in Halo: CE and with jetpacks and large maps the feature high grounds, Halo: Reach didn’t seem like the best Halo game to give shield damage from high jumps and drops. After the Halo: Reach Beta, fall damage was one of the most bitched about new features, but regardless of the bitching that took place concerning this ill-favored Halo: Reach feature, Bungie decided that fall damage will remain in the final version of Reach.
For more, read 5 Ways Bungie is Desperately Trying to Get You Addicted to Halo: Reach, The Top 7 Halo: Reach Features Not Found in Any Other Halo Games , and The Most Laughably Unrealistic Ways You Can Die in Halo: Reach
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