There’s nothing worse then finishing a video game and realizing you have no desire to play it again. Maybe you even gave replaying a try and quickly lost interest. With video games costing up to $60.00, it’s frustrating when there’s little or no replay value. These are 6 games that lack substantial replayability.
Batman Arkham Asylum
It’s a great game all around. The voice acting is suburb, the graphics are good and the combat is varied. The problem is there’s not much else once the campaign is over. I never got into the challenge rooms, which are levels from the campaign were you have different objectives like timed fights and pulling off certain moves. It’s good if you want to beat the high score on the leader board or collect more trophies, but I don’t see any lasting appeal.
Star Wars Force Unleashed
Once I finished Force Unleashed, I tried to replay but I couldn’t get into it. I unlocked the different ending, feeling disappointed that nothing else peaked my interest. The campaign is on the short side at 8 to 10 hours. While that doesn’t have to be a bad thing, the game is very linear. There’s no need to go back for side missions, items, or exploration. Once you play through a level, you get the feeling you’re done and that’s it.
Alan Wake is one of those games that once you get through and know the story and plot twists, there’s little reason to replay. There are plenty of items like manuscripts to collect and some of them you can only get in Nightmare mode. That’s not enough to replay unless you’re obsessed with achievements, especially since most of the collectibles don’t give you any new skills or unlockables. Alan Wake is a fun, scary ride that loses its punch once you know what’s coming.
The campaign is great and interesting, but isn’t long at about 10 hours. There are some side missions where you can choose to act through dialogue or violence, but they aren’t enough to keep replaying. What really hurts the Darkness is the tacked on multiplayer. The abilities you learn in the campaign can’t be used online and it seems pointless to try to master them. Besides that, the multiplayer is very small with four modes that aren’t exciting.
Mortal Kombat Vs. DC
I’ve been playing Mortal Kombat since the beginning. Even when there was only a handful of characters, the game was usually good for a quick replay. As the series progressed, I enjoyed the story mode and the more “fun” modes like puzzles and racing. But, Mortal Kombat Vs. DC left me wanting more. The story mode is very short and unsatisfying. Sure, you can play as both the DC and MK side but it feels rushed and underdeveloped. The arcade mode suffers from the same thing. There’s not much to do in the game and only two characters to unlock. The online play is okay, but nothing special begging to be replayed over and over.
I thought replaying Heavy Rain would be fun, but I was wrong. I even wrote about the good replay value in a review while I was making my way through the game for the second time. I thought about all the decisions I made through the game and how interesting it would be to change them. But like with Alan Wake, once you know the story, there really isn’t much there and the excitement of replaying wanes. Heavy Rain is an amazing game and only true trophy addicts will make their way through it completely more then once.
While none of these are bad games, there’s really no reason to keep them in your collection. Every one of these games leave you with the feeling you seen and done it all after the credits roll. Replay value isn’t needed to make a game great, but it’s an added component that most players hope for when browsing titles.