Halo: Reach is the ultimate Halo game, and they have added new features Halo fans will love and have brought back lots of features that we loved in the past. Halo: Reach will offer the most gaming time of any Halo game and here are five reasons why.
The new Credits system in Halo: Reach will is not only a kickass new feature added in Halo: Reach, but it’s also a feature that’ll keep gamers coming back again and again. Halo: Reach’s Credits system is a point based feature that’ll allow Halo players to gain points for doing awesome things like winning games, unlocking achievements, gaining medals and more. After a player has accumulated enough points they’ll be able to purchase cool new armor, armor abilities and awesome new in game features in Halo: Reach. Having an in-game point system will make players want to play Halo: Reach even more and even if a player grows tired of playing Reach, they’ll never get tired of earning points.
Halo: Reach will feature more gaming playlists than any other Halo game before it and with cool game playlists like Fire Fight, Slayer, Campaign Matchmaking, and much much more, Halo: Reach will give gamers more reasons to continue to play matchmaking and there are so many game types and playlists that they’ll never grow bored of matchmaking.
Forge 2.0 is so expansive that it could actually be considered a game in and of itself. Forge 2.0 will allow Halo fans to design Halo maps like never before with new features, added objects, increased accuracy, and more. In addition to being completely awesome, Forge 2.0 will also give birth to Forge World which will be the biggest Halo map ever and will open up the possibilities to the type of maps Forgers can create. By allowing gamers to create lots of new maps, Forge 2.0 will supply Halo: Reach fans with an endless amount of maps to play that’ll make sure that Halo: Reach never grows old.
In the past, campaign has always been something that’s played on LAN or played with friends over Xbox Live, but Halo: Reach is set to change how campaign will be played from here on out. Halo: Reach merged matchmaking and campaign to from campaign matchmaking that’ll allow players to search for players that want to play campaign over Xbox Live. Campaign matchmaking will increase the playing time of Halo: Reach and will serve to make campaign more exciting and social than in any other Halo game.
The Arena System
If all of the other new features of Halo: Reach weren’t enough to keep gamers coming back for another dose of gaming, Halo: Reach also rolled out a ranking system that will appeal to lots of Halo fans and increase the play life of Halo: Reach. Unlike in previous versions of Halo, Halo: Reach’s Arena System won’t rely on numbered rank and rank Halo players on a wide variety of skill attributes and give them named ranks. To be the best in the Arena System, gamers will have to play daily amongst the best Halo players and if that doesn’t keep competitive players coming back, I don’t know what will.
For more, read The Top 7 Halo: Reach Features Not Found in Any Other Halo Games , The Five Best Changes Made to Matchmaking in Halo: Reach, and 5 Features from Previous Halo Games that Should Be Added to Halo: Reach
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