Back in August, a rather good Xbox Live Arcade game called Monday Night Combat was released. It got generally favorable reviews from critics and its unique brand of class based, third person shooter, team oriented game play gained an instant following of online players. Those players and the developer, Uber Entertainment, quickly discovered a host of balance issues and glitches that allowed players of low moral fiber and questionable character to employ game-breaking tactics and ruin the game experience for those trying to play the game correctly.
Uber Entertainment, to their credit was quick to hear and respond to fans complaints. They expedited a patch, issued it to Microsoft for approval, and waited… and waited, and waited. Meanwhile fans got angry, people stopped playing and Uber Entertainment looked bad. An otherwise excellent game was being marred by Microsoft’s slow software certification process; and Uber Entertainment’s reputation along with it.
Well the patch has finally gone live and it addresses a lot of issues. The fact that the developer and the gamers who paid for the game had to wait over a month for the problems to be fixed speaks to Microsoft’s “iron fist” policies for how they run the Live Marketplace. Uber Entertainment’s patch announcement smacks of read between the lines. It can easily be translated to, “We are sorry, we had this fix ready ready a month ago but our game is small potatoes to Microsoft so we were put on the back burner. We can’t say anything negative about them though cause they hold our future paychecks hostage.”
It’s a shame this had to happen but at least fans of the game can finally enjoy a much improved experience.
The full patch notes can be read here.