This article will serve as a walkthrough for the ninth Allied mission in the PC game Command and Conquer: Red Alert 3 which is entitled ‘The Moon Shall Never Have Them’. This mission starts with a rush attempt on the Soviet Island, moving MCVs straight into hostile territory . The objectives of The Moon Shall Never Have Them in Red Alert 3 is stop the Soviets once and for all, while destroying the launch facility before Cherdenko can leave for the moon. The Allied Commander will be assisted by Giles in the struggle against Oleg’s forces during The Moon Shall Never Have Them in Red Alert 3.
Red Alert 3: The Moon Shall Never Have Them Primary Objectives
1. Unpack MCV 1 at Chrono Drop Zone 1
2. Unpack MCV 2 at Chrono Drop Zone 2
3. Clear the Plateau of Soviets
4. Destroy all Seven Iron Curtains
5. Destroy the Leningrad Fortress
Red Alert 3: The Moon Shall Never Have Them Secondary Objectives
1. Destroy the Vacuum Imploder
Units introduced in The Moon Shall Never Have Them: Proton Collider
Click here for the video for the Red Alert 3 mission The Moon Shall Never Have Them.
Start the mission by sending your MCV around the outside edge of the island, making sure to avoid getting run over. Once you deploy the MCV in your designated area, several mirage tanks will chrono in under your control. Take these forces and work with the co-commander in clearing out the rest of the island to start the next phase.
Quickly work on your economy and building up a sizeable force. Set up walls around your base, along with defenses, as the Soviets will be putting the pressure on big time. Also make sure you train Tanya as part of your attack force, along with a number of vehicles, athena cannons and century bombers. Lots of anti armor units is suggested.
Beginning your attack to the right will pit your forces against a wall of vehicles. Once your past this initial group, it gets to be easy sailing however, so start plowing away at the first Soviet base, making sure to engage the super reactor and all the others with the athena cannons from long range to prevent unnecessary casualties. Also, you can use the co-commander and instruct him to fire his proton collider on the iron curtains.
Moving to the next base along the same path of destruction, focus on the garrisoned buildings with the athena cannons, then this iron curtain. This base should fall quickly as long as you keep the momentum and refrain from letting them amass reinforcements. At this point, if you don’t have considerable AA, it’s time to stop and train some to bring along, as there will be a slew of Helicopters beyond the second iron curtain. Once you have a large group of preferrably IFVs, make your way to the 3rd base where the group airfields are, crippling their ability to produce twinblades.
After the initial 3 Iron curtains on your side of the field are down, you can work on the northeast base. Take athena cannons and hit the dreadnought to the left of the bridge, before striking down the tesla coils from long range. Taking these out will neuter the base fast and allow you to take out the iron curtain and the vacuum imploder here. Make sure to try to down the kirovs here before they leave for the Allied bases. If your co-commander has not handled his side completely yet, move to assist him in pincering the remaining soviet bases.
Once the final iron curtain is down, the middle base will become vulnerable. End the Soviets quickly. Load up Tanya on a century bomber and drop her right next to the launch facility with some random soldiers for distraction. Run her in and plant that C4 to bring the Allied campaign to a complete wrap.
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