Halo: Reach is set to launch September 14, 2010 and has managed to sell over 1 million pre-ordered games, but even though Halo: Reach is sure to break records there have been a few mishaps facing Reach before its release. Following are the four worst things to happen to Halo: Reach before it was released in game stores.
The Infamous Halo Pre-Release Leak
Before Halo: Reach made it to retail store shelves, Bungie made Halo: Reach available for video game reviewing sites that were willing to pay over $1,200 to play and review Halo: Reach before the rest of the world got their hands on it. Unfortunately, the allowing of review sites to play and review Halo: Reach early left the doors wide open for online hackers to steal Halo: Reach and leak the full retail game online in forums, torrents, and warez sites.
100 Halo: Reach Discs Stolen from Microsoft’s Factory
With less than a month left until Halo: Reach‘s official release, lots of Halo fans were dying for the new release of the last Halo games; but some people couldn’t stand to wait any longer. 3 weeks before Halo: Reach‘s September 14th launch, a Microsoft factory in Hu Macao, Puerto Rica was breached and over 100 retail gaming discs of Halo: Reach were stolen.
Newegg’s Early Halo: Reach Price Drop
Sure, there are lots of Halo: Reach bundles and deals out there, but the gaming world was shocked when with almost two months left before Halo: Reach‘s launch Newegg.com gave Halo: Reach a huge price cut and marked it down to only $44.99. Lots of people thought that the -$15.00 price cut on Halo: Reach was a hoax, but Newegg.com’s offer was completely legit for 24 hours and even came with free shipping.
Halo: Reach Pirates Force Bungie to Reset the Credits System
Players that had the benefit of playing the Halo: Reach Beta via Halo 3: ODST were able to earn Halo: Reach Credits that unlock armor and other cool in-game features, but due to video game pirates that have been playing Halo: Reach before it was officially launched, the Credits system will be completely reset when Halo: Reach launches September 14, 2010. Bungie and Microsoft felt that it was unfair to legit gamers if pirates were able to earn extra Credits for stealing the game online and not only will the Credits system be whipped clean, all armor earned during the Halo: Reach Beta will also be purged as well.
For more, read The 4 Worst Changes Made to Halo: Reach After the Halo: Reach Beta , Why Armor Lock is Quite Possibly the Worst New Feature in Halo: Reach, and Five Halo: Reach Features That’ll Drive You Absolutely Mad
Check out my blog for the latest in tech news.