The Halo game series has given birth to a wide range of maps for Halo fans to enjoy, but while most of Halo’s maps were well received; following are the top five fan-favored Halo maps of all times.
Lockout – first appeared in Halo 2
During the heyday of Halo 2 if you played any custom games, it was as if Bungie only developed one map for Halo 2; and that map was Lockout. Lockout was a close quarters map that played well with 4v4 game types like Team Slayer and was the most favored MLG map of Halo 2. Lockout was the most sought wanted map drop in Halo 3 and when it finally resurfaced as Blackout in Halo 3, it wasn’t too well received and people only complained about how good the original Lockout was.
Blood Gulch – first appeared in Halo: CE
Blood Gulch may very well be the most beloved Halo map of all times and has been featured in some way or another – points at Valhalla in Halo 3 – in every Halo first-person shooter game except Halo 3: ODST. Blood Gulch was always loved for its map versatility due to its open landscape that lead to enjoyable Slayer games and provided a great Halo map for enjoyable vehicle based games.
Midship – first appeared in Halo 2
Midship is by far the most favored Covenant based Halo map and was the second most popular map in Halo 2 – with Lockout being the most popular, of course. Midship was a symmetrical, yet circular, Halo map that had two opposing mid-ground bases, two high ground bases, and a circular dueling area in the middle of Midship. Since Midship’s first appearance in Halo 2, it has been remade two times in other Halo games and even featured a loosely based remake in Halo 2 – making Midship the only Halo map to be remade in the same game.
The Pit – first appeared in Halo 3
The Pit is the newest Halo map to be featured in this list and is the only Halo 3 map to make the cut for best Halo maps of all-time. The Pit was by far the most popular and favored map in Halo 3 – which often suffered from criticism of having crumby Slayer maps – and was the most symmetrical and well balanced Halo 3 maps in terms of weapons and 4v4 game play.
Hang ‘Em High – first appeared in Halo: CE
Hang ‘Em High was a medium sized Halo: CE classic map that worked well with 4v4 Slayer games and seemed to be tailor made for Capture the Flag games as well. Hang ‘Em High is likely the Halo map that featured the best weapons balance and was ideal for just about any Slayer scenario – no matter the game type. Hang ‘Em High was later remade into Halo 2’s Tombstone map, but like with many Halo map remakes, Tombstone didn’t make lots of waves on the Xbox Live scene.
For more, read The Five Best Changes Made to Matchmaking in Halo: Reach, 5 Very Annoying Halo 3 Problems Solved in Halo: Reach, and 6 Halo: Reach Features You’re Likely to Drool Over
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