There have been many Halo games in Bungie’s popular Halo franchise – 6 total – but none have been as innovative as Halo: Reach. Following are 7 features found in Halo: Reach that are not available in any other Halo games.
Love em’ or hate em’, armor abilities in Halo: Reach are here and they’re here for good. Halo: Reach will be the first Halo game that features in-game armor abilities that lets players perform special moves based on the armor abilities they’ve chosen. Sprinting, jetpacks, armor lock and cloak will give Halo: Reach players a few sneaky tricks up their sleeves when playing online in Halo: Reach.
The Halo franchise has seen lots of awesome maps, but Forge World is more than just a cool new place to kill enemies; it’s a Halo map utopia. Bungie built Forge World with Forgers in mind and Forge World is a map that features several maps – or map-like locations – all built into one huge level.
Every Halo game features some kind of space battle, but Halo: Reach is the first Halo game that lets you get in on the action. Space battles made the cut in Halo: Reach and you’ll be able to board ships and let the guns fly in Halo: Reach’s campaign.
In previous Halo games you’d only say campaign matchmaking if you were weighing the decision as to which one to play, but Halo: Reach has combined both campaign and matchmaking and will let multiple Xbox Live players meet up and conquer campaign together online.
No Dual Wielding
One of the most controversial features in Halo: Reach – next to flying around with jetpacks – is the removal of dual wielding. All Halo games in the past featured the ability to wield more than one weapon and so far, Bungie hasn’t added dual wielding weapons to Halo: Reach, nor have they made any public announcements about the feature reappearing in Halo: Reach.
New Game types
Halo: Reach is just too much for Halo fans. They’ve given us awesome new features, updated the features we love, and even gave us more options in matchmaking, but Bungie isn’t satisfied with just giving us those goodies; they’ve also thrown in a few new game types that have never been featured in any Halo game. Halo: Reach will feature cool new game types like Headhunter, Stockpile, Invasion, and lots of other cool gaming types that are sure to make Halo: Reach a smash hit.
More than 1 Spartan
Yep, in every Halo game pre-Halo: Reach there has only been one Spartan in town – the epic badass known as Master Chief – but not only does Halo: Reach not feature Master Chief, Bungie has decided to an entire squad of Spartans – known as Noble Team. Kat, Jorge, Carter, Jun, and Emile make up Noble Team and these Spartans are the best of the best.
For more, read Why Halo: Reach Makes Me Want to Throw My Halo 3 Disk in the Garbage, 5 Ways Halo: Reach‘s Forge 2.0 Will Totally Own Halo 3’s Forge, and 6 Halo: Reach Features You’re Likely to Drool Over.
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